Virtual goods such as Fortnite weapons and subscription services such as Microsoft’s Game Pass have become as important to the console industry as its traditional money spinner of high-priced standalone games, marking a turning point for the $60bn business.
《堡垒之夜》(Fortnite)里的武器装备等虚拟商品,以及微软(Microsoft) Game Pass等订阅服务,对游戏主机行业的重要性已不亚于高价单机游戏等传统摇钱树,标志着这个600亿美元的业务迎来一个转折点。
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