Cracking China, the world’s largest video games market, is an enticing challenge for overseas developers. But capturing a share of $24bn in annual revenues means surmounting censorship obstacles, such as objections to lead characters in standard shoot-’em-up roles being killers for hire.
打入世界上最大电子游戏市场manbetx3.0 ,对海外开发商而言是一个诱人的挑战。但是,在240亿美元的年度营收中分一杯羹,意味着要克服审查障碍,比如标准枪战游戏中的主角不能是被雇佣的杀手。
您已阅读6%(375字),剩余94%(5402字)包含更多重要信息,订阅以继续探索完整内容,并享受更多专属服务。