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Gamification — it’s like fun but more hellish
游戏化很有趣,但它更像地狱

Smartphone points, streaks and pseudo-rewards engender excitement but have no value
智能手机积分、连胜和伪奖励虽能带来兴奋,却毫无价值。

There are few more depressing scenes than the one painted by the anthropologist Natasha Dow Schüll in her book Addiction by Design. She describes slot-machine players in Las Vegas so absorbed in their gambling that, when one of them collapses after suffering a cardiac arrest at the slots, others neither notice nor make space for the paramedics.

人类学家娜塔莎•道•舒尔(Natasha Dow Schüll)在她的著作《设计成瘾》中描绘的场景极其令人沮丧。她描述了拉斯维加斯(Las Vegas)的老虎机玩家沉迷于赌博到极点,以至于当其中一人因心脏骤停倒在老虎机旁时,其他人既没有察觉也没有为救护人员让出空间。

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