FT商学院

Why are gaming communities so toxic?

With the rise of ‘hate raids’ by trolls, players are trying to protect each other but companies need to do more

Autcraft, a Minecraft server for autistic children, was about to celebrate its ninth anniversary when the troll attacked. They sent explicit photos and abusive messages to the autistic children on Autcraft’s social network, wreaking so much havoc that founder Stuart Duncan was forced to shut down the site. Nearly a decade of community history was lost.

For Duncan it was devastating. As an autistic gamer and father of two sons, one of whom is also autistic, he understands how gaming in a supportive community can provide a safe, reassuringly predictable space for an autistic child. Why would the troll do something so heartless? “I imagine that their lives are lacking so much happiness or love that their only sense of power is to go after the most vulnerable,” Duncan tells me.

Stories like these are depressingly common in the world of gaming, where harassment is endemic. Two-thirds of gamers have experienced toxic behaviour in online multiplayer games, according to a study by games company Unity. Anyone who has played an online shooter will be familiar with the abuse that fills your headphones and can escalate from “noob” to “kill yourself” in seconds.

您已阅读23%(1166字),剩余77%(3870字)包含更多重要信息,订阅以继续探索完整内容,并享受更多专属服务。
版权声明:本文版权归manbetx20客户端下载 所有,未经允许任何单位或个人不得转载,复制或以任何其他方式使用本文全部或部分,侵权必究。
设置字号×
最小
较小
默认
较大
最大
分享×