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How games creators are using fantasy as a force for liberation
游戏创作者如何利用幻想作为一种解放的力量

Developers are rethinking a genre that until now has been dominated by tropes of conquest and colonialism
开发者们正在重新思考这一迄今还被征服和殖民主义所主导的游戏类型。

“Where are the wizards?” my cousin asked me, half an hour into a family screening of Braveheart. I saw where he was coming from. The film has all the trademarks of high fantasy: battles on green hills, warriors wearing chainmail and carrying wooden clubs, an absence of modern technology and a strange antiquated vernacular. There was going to be no magic, I explained; the film was simply set in Scotland in the Middle Ages. His disappointment was palpable.

我们全家人聚在一起观看电影《勇敢的心》,半小时后,我的表弟问我:“巫师在哪里?”我明白他为什么会这样问。这部电影具有高级幻想的所有特征:在绿色的山丘上作战,战士们穿着链甲,拿着木棍,没有现代技术,还有一种奇怪的古代方言。我解释说,不会有魔法;这部电影只是设定在中世纪的苏格兰。他的失望是可想而知的。

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